Module
AI Asset Naming Bot
Enforces studio naming conventions across Meshes, Textures, Materials, Blueprints, VFX, Audio, Animation and Data — with per-category rules.
- Category chips: Meshes, Textures, Materials, Blueprints, VFX, Audio, Data
- Unity 6 and Unreal Engine 5 rulesets
- One-click rename suggestions
- Enforced in CI to prevent regressions
The Fab version is free and limited. The Indie plan unlocks the full version, with no asset or file caps.