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Engineering notes for game studios
Field-tested guides on Unreal Engine, Unity, asset pipelines, and offline AI tooling.
Unreal Engine Asset Naming Conventions for AA Studios (2026)
A practical, enforceable naming convention for Unreal Engine projects — prefixes, folders, and how to automate validation in CI.
·8 min read
Unity Project Structure: Best Practices for Indie & AA Studios
How to organize a Unity project so it scales past 10 contributors without merge hell. Folders, addressables, asmdefs, and review automation.
·10 min read
Offline AI for Game Development: Why Your IP Should Never Hit the Cloud
Cloud copilots leak proprietary code and assets. Here's how to get the productivity gains of AI tooling while keeping every byte on your studio's network.
·7 min read