100% local · Your IP never leaves the studio

AI infrastructure for game production

Automation, validation and optimization for game pipelines.

Validate assets, code and QA inside the editor and CI. Everything runs locally, so your studio IP never leaves your network. Plus smart predictions and specialized agents trained for validation, optimization and automation.

Live pipeline check

Validating C# scripts and asset naming in Unity

Code Validator + Asset Naming Bot · Unity
Validating C# scripts and asset naming in Unity

Issue

Allocations, naming & convention errors

Target

Studio coding rules

Action

Flagged with safe fix

How it works ↓
100% localZero data egressCI-nativeUnity & Unreal native

How it works

From install to CI gate in three steps.

1

Install via Launcher

The Launcher auto-installs ShintTools into your local Unity 6 or Unreal Engine 5. Local engine + plugin. No cloud. No build uploads.

2

Agents validate locally

Specialized agents check code, assets, naming and performance — entirely inside your network.

3

Get reports in editor & CI

Inline findings in the editor plus a deterministic gate for every PR. Shareable reports in the Launcher.

Deep Code Validator

Tree-sitter AST + NLP on C++, C# and Blueprints. Catches smells before compile.

Predictive Profiler

Smart CPU + GPU predictions. Estimates ms/frame impact with no full build.

Asset Naming Bot

Nomenclatures and folder standards enforced with a rule engine + NLP.

Smart LOD & Texture Auditor

Computer-vision audit. Flags inefficient textures and suggests geometry cuts.

Choose your engine

Go straight to the workflow your team uses.

The Problem

Operational Friction is Killing Margins

  • 0130% of time lost in manual validation
  • 02Senior talent wasted on routine optimization
  • 03Invisible technical debt accumulation
  • 04Rework cycles during crunch time
  • 05AA/AAA cost deviation risks

The industry solved creativity. Now it's time to improve efficiency.

The Solution

Secure-Core Applied AI Ecosystem

Unlike cloud-based AI solutions, ShintTools processes data locally. No IP exposure. No data leaves your infrastructure.

Backend Local Core

  • Python inference engine
  • Runs inside client infrastructure
  • No IP exposure

Native Frontend Plugins

  • C++ Unreal integration
  • C# Unity integration
  • Direct editor UI embedding

Local Specialized Agent

  • One agent per module
  • Runs 100% offline
  • Context-aware suggestions
  • No data leaves the studio

Deterministic Automation

  • Code validation
  • Asset optimization
  • QA automation
  • No generative AI — No copyright risk

Product

Technical Modules

Programming Module — Code Intelligence

Local specialized agent

Deep Code Validator

Static analysis powered by Tree-sitter AST parsing and NLP. Detects code smells. Blueprint & C++ logic validation pre-compilation.

Predictive Profiler

Estimates ms/frame impact. No full build required.

Tech Art Module — Asset Optimization

Local specialized agent

Asset Naming Bot

Folder and naming standardization. Logical rule engine + NLP.

Smart LOD & Texture Auditor

Computer vision detection. Suggests geometry reduction. Detects inefficient textures.

Launcher + Dashboard

Install once. Analyze everywhere.

The Launcher keeps your plugins, licenses and sign-in in sync. The Dashboard turns what the plugin already analyzed locally into team-level insight — never your source code.

Desktop launcher

One install, every ShintTools plugin

Auto-updates Unity / Unreal plugins, manages machine licenses and signs you in inside the editor.

  • Auto-updates every plugin in the background
  • Activates and revokes machine licenses
  • Editor sign-in with magic link
Web dashboard

Extends the plugin's analysis, not your codebase

The plugin runs heuristics locally. The Dashboard aggregates issues, metrics and metadata into compliance trends, quality scoring, hotspots and CSV exports.

  • Compliance + quality by category
  • Naming + code issues across projects
  • CSV exports for QA and producers

We never receive your source code — only issues, metrics and file metadata.

Use cases

Automate, validate and optimize today.

Concrete tasks our agents already handle in production studios — no scripts to maintain.

  • Validate naming on 10,000+ assets in seconds
  • Detect unsafe pointers and memory leaks in C++
  • Audit Blueprint graphs against studio conventions
  • Generate a CI report on every pull request
  • Predict ms/frame impact before a full build
  • Optimize textures and LODs with a CV audit
  • Enforce folder structure across multiple projects
  • Block merges that break performance budgets

Beyond games

3D production pipelines on Unity & Unreal

ShintTools automates, validates and optimizes the technical plumbing of 3D production pipelines — for any company building on Unity or Unreal Engine. Local, deterministic, in the editor and in CI.

Video Games

Validate assets, code and QA across Unity and Unreal — AAA studios to indies.

VFX & Post-production

Audit shaders, naming and scene optimization for Unreal-based VFX pipelines.

Broadcast & Real-time Media

Automated checks on live Unreal pipelines for broadcast and immersive 3D media.

ROI

How much does manual QA cost you?

Rough estimate assuming ShintTools automates, validates and optimizes ~60% of repetitive work.

Estimated monthly savings

€2,880

Annual savings

€34,560

Assumes 2 sprints/month and 60% automation rate. Adjust to your own numbers.

Pricing

Built for game studios of every size

Zero friction install. Revenue scales with seat count and module depth. Annual billing saves 17%. Free and Indie plans available on Unreal Engine + Unity. Studio and Enterprise plans not available yet. The product is under continuous maintenance and improvement.

FreeBeta

Available now — UE5 + Unity
€0

Best for

Solo devs trying the plugin

  • Plugin access (UE5 + Unity)
  • Asset Naming Bot — 500+ assets/scan
  • Deep Code Validator — top 40 rules
  • 1 engine
Get started
Most popular

Indie

Available now — UE5 + Unity
€39/month

€390/yr

Best for

Small teams shipping commercial titles

  • Everything in Free, plus:
  • Asset Naming Bot — full (no limit)
  • Deep Code Validator — full (70+ rules)
  • Trained multiagents in every module
  • Basic Web Dashboard + AI Assistant
  • Up to 5 seats · Email support

Studio

Coming soon
€149/month

€1490/yr

Best for

Mid-size studios with full pipelines

  • Everything in Indie, plus:
  • All 4 modules with trained multiagents
  • Predictive Profiler
  • Texture Auditor
  • Up to 50 seats · Priority support
  • Full Web Dashboard + CI/CD
Start subscription · Coming soon

Enterprise

Coming soon
€9,900+/year

Custom contracts

Best for

AA/AAA studios with strict IP & compliance

  • Everything in Studio, plus:
  • Trained multiagents in every module — fully customizable
  • Unlimited seats · Custom rules
  • Deploy on internal servers
  • SLA + Dedicated CSM
  • Full data ownership
Book a demo · Coming soon

Pick the plan that fits your studio. Talk to us if you need a custom setup.

See all features