100% local · Your IP never leaves the studio

Catch code and asset errors before your next build.

Local AI for Unity 6 and Unreal 5: code review, LOD and texture audits, frame-cost profiling and asset naming — inside your editor and CI.

Cancel anytime · 14-day money-back · 100% localWatch 60s demo·

Live pipeline check

Auditing textures and meshes in Unity

LOD Auditor · Unity
Auditing textures and meshes in Unity

Issue

Heavy textures & missing LODs

Target

Studio LOD & texture budgets

Action

Flagged with optimization fix

Validated in small and large-scale projects.

1,276+

Code issues detected on real projects

146,000+

Assets validated in seconds

~400

Deterministic validation rules

Measured on internal and partner projects, 2026 builds.

Code Validator · LOD Auditor · Predictive Profiler · Asset Naming Bot — Unity 6 & Unreal Engine 5.

IP-safe by design

Runs on-prem or on air-gapped machines. Your source code, assets and IP never leave your studio.

How we protect your IP →

Choose your engine

Go straight to the workflow your team uses.

How it works

From install to CI gate in three steps.

1

Install via Launcher

The Launcher auto-installs ShintTools into your local Unity 6 or Unreal Engine 5. Local engine + plugin. No cloud. No build uploads.

Installed in ~1 min
2

Agents validate locally

Specialized agents check code, assets, naming and performance — entirely inside your network.

0 files uploaded
3

Get reports in editor

Inline findings in the editor plus a deterministic gate for every PR.

1 exit code for your PR gate

See the full flow in action

Watch it once. Install it in a minute.

Download the launcher

Ready to run this on your project?

Same flow you just saw. Local. Free to start.

100% LocalFree to start
Download free for WindowsReady in under a minute

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Unreal·Unity·Windows 10+

ShintTools AI — runs on your CPU

The ShintTools architecture

Designed to run entirely on the CPU already inside your workstation — a flat, self-hosted cost instead of per-token metering on a cloud API.

How the pieces fit together

Hover or tap a block to see what it does

Your machine / studio network

Cloud (metadata only)

ShintTools

  • Inference hardwareyour existing CPU
  • Pricingflat license, self-hosted
  • Data pathstays on your machine/network
  • Extra infrastructurenone

Typical cloud-AI coding assistant

  • Inference hardwareGPU cluster (their cost, passed to you)
  • Pricingper-seat + usage/token metering
  • Data pathsent to a third-party API
  • Extra infrastructureoften invisible, but you pay for theirs

Measured, not estimated — AMD Ryzen 9, 12C/24T, no GPU, portable build (floor numbers)

1.5B

params, quantized (~1GB on disk)

<1s

cold model load

~1.1GB

RAM resident

~20 tok/s

generation speed

7–10s

"explain this finding" reply, CPU alone

No specialized hardware, no cloud round-trip, no queueing behind other tenants' requests — a single request finishes on the machine it started on.

Bottom line: no GPU workstations to provision, no growing monthly AI API bill — runs on the machines your team already has, at a flat cost that doesn't move with usage.

Studio tier optionally supports a larger model on GPU/high-RAM hardware — not required to use the product

Pricing

Built for game studios of every size

Zero-friction install. One flat price per studio, with an active-device band per plan. Annual billing saves 17%. Unreal Engine + Unity.

  • 14-day money-back guarantee
  • Cancel anytime — no lock-in

FreeBeta

Unity or Unreal (choose one)1 device only
€0

Best for

Solo devs trying the plugin

  • Plugin access (UE5 + Unity)
  • Asset Naming Bot — 500+ assets/scan
  • Deep Code Validator — top 40 rules
  • Native editor AI assistant (limited): explainer only

Next: Indie

Get started
Most popular

Indie

UE5 + UnityWhole studio · up to 5 active devices
€39€35/month
−10% launch discount

€390/yr

Best for

Small teams shipping commercial titles

  • Everything in Free, plus:
  • Asset Naming Bot — full (no limit)
  • Deep Code Validator — full (70+ rules)
  • Trained multiagents in every module
  • Basic Web Dashboard + AI Assistant
  • Production Intelligence — basic (KPIs, trends, hotspots, AI insights)
  • Email support
  • Native in-editor AI assistant, trained on your own studio rules

Next: Studio

The 7-day free trial applies to the Indie plan. See plan details and terms

Best value

Studio

UE5 + UnityWhole studio · up to 20 active devices
€149€134/month
−10% launch discount

€1490/yr

Best for

Mid-size studios with full pipelines

  • Everything in Indie, plus:
  • Predictive Profiler
  • Texture Auditor
  • Production Intelligence — advanced (predictions, economic impact, workspace)
  • Priority support
  • Full Web Dashboard + CI/CD
  • Native in-editor AI assistant, trained on your own studio rules

Next: Studio+

Best for scale

Studio+

UE5 + UnityWhole studio · up to 50 active devices
€349€314/month
−10% launch discount

€3490/yr

Best for

Large studios scaling past 20 devices

  • Everything in Studio, plus:
  • Device usage reporting in the dashboard
  • Onboarding session
  • Native in-editor AI assistant, trained on your own studio rules

Next: Enterprise

Enterprise

UE5 + UnityCustom quote
Contact

Best for

AA/AAA studios with strict IP & compliance

  • Everything in Studio, plus:
  • Custom rules
  • Deploy on internal servers
  • SLA + Dedicated CSM
  • Full data ownership
  • Native in-editor AI assistant, trained on your own studio rules
Contact

Pick the plan that fits your studio. Talk to us if you need a custom setup.

Compare every feature, plan by plan

What developers say

Feedback from teams already running it

Honestly didn't expect much at first but this plugin is really good. Code validator picks up stuff I'd normally miss, and the auto-fix actually works which is rare. Love that everything stays local, no cloud nonsense, your code stays on your machine. Asset naming checks are super handy for keeping things organized especially on bigger projects. The AI assistant built in is a nice touch too, saves me from alt-tabbing to look stuff up. Setup was easy, no headaches. If you're working in UE5 and want something that just helps you ship cleaner work, grab it.
Unreal developer · UE5
I tested ShintTools directly on my modular pieces and hard surface props. The Asset Naming Bot is a massive time saver for keeping the content browser clean. It handled bulk renaming seamlessly, and the auto CoreRedirects meant zero broken references in my Master Materials. A highly recommended tool for any AA/Indie pipeline :)
Technical artist · AA/Indie pipeline
I had never considered using AI before, but this plugin has surprised me. It's easy to use, and really helps uncover issues in my project that I wasn't aware of.
Game developer
ShintTools is a solid Applied-AI infrastructure for game production. It integrates cleanly with both Unreal Engine and Unity, bringing smart tools that help streamline development workflows. Everything feels practical and well thought out. A great option for teams looking to boost efficiency.
Studio developer · UE5 + Unity
Honestly the asset auditing caught me off guard, it flagged a bunch of inconsistencies in our UE5 project we completely missed. Really useful if you're juggling a bigger team.
Unreal developer · mid-size team
Ran a quick asset audit on a messy UE5 project and it flagged duplicate materials I had completely missed. The local-first approach is a nice touch for studios worried about uploading source files.
Gameplay developer · UE5
Honestly didn't expect much at first but this plugin is really good. Code validator picks up stuff I'd normally miss, and the auto-fix actually works which is rare. Love that everything stays local, no cloud nonsense, your code stays on your machine. Asset naming checks are super handy for keeping things organized especially on bigger projects. The AI assistant built in is a nice touch too, saves me from alt-tabbing to look stuff up. Setup was easy, no headaches. If you're working in UE5 and want something that just helps you ship cleaner work, grab it.
Unreal developer · UE5
I tested ShintTools directly on my modular pieces and hard surface props. The Asset Naming Bot is a massive time saver for keeping the content browser clean. It handled bulk renaming seamlessly, and the auto CoreRedirects meant zero broken references in my Master Materials. A highly recommended tool for any AA/Indie pipeline :)
Technical artist · AA/Indie pipeline
I had never considered using AI before, but this plugin has surprised me. It's easy to use, and really helps uncover issues in my project that I wasn't aware of.
Game developer
ShintTools is a solid Applied-AI infrastructure for game production. It integrates cleanly with both Unreal Engine and Unity, bringing smart tools that help streamline development workflows. Everything feels practical and well thought out. A great option for teams looking to boost efficiency.
Studio developer · UE5 + Unity
Honestly the asset auditing caught me off guard, it flagged a bunch of inconsistencies in our UE5 project we completely missed. Really useful if you're juggling a bigger team.
Unreal developer · mid-size team
Ran a quick asset audit on a messy UE5 project and it flagged duplicate materials I had completely missed. The local-first approach is a nice touch for studios worried about uploading source files.
Gameplay developer · UE5

Free checklist

The Unity & Unreal pipeline checklist

28 checks from our two free modules: asset naming conventions (Asset Naming Bot) and C++/C# code smells (Deep Code Validator). Sent to your inbox, plus the free plugin link.

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Get the free plugin on Fab
  • 7-day free trial on Indie
  • 14-day money-back guarantee
  • Cancel anytime

FAQ

Frequently asked questions